2.1 Real-World Iteration
Take feedback and improve without overbuilding.
What This Lesson Covers
- How to collect useful feedback (from yourself and others)
- Deciding what to fix, what to add, and what to ignore
- Making changes without breaking what already works
- The difference between iterating and overengineering
How to Start
Open Claude Desktop with the course folder selected and type:
start lesson 2.1Use your own app first. Before asking anyone else for feedback, use your app for a few days as if you were a real client. You'll find the rough edges faster than anyone.
What You'll Walk Away With
- A short list of improvements that actually matter
- Those improvements implemented in your app
- A framework for deciding what's worth building next